At the interface between art, design, architecture and digital media, Spatial Strategies forms a platform for space-related studies and research. In contrast to design, which sees itself more oriented towards objects and series, this field of study concerns itself with the difference of spaces in all forms and dimensions and with the interpretation of spatial situations and relations. Phenomena in real and virtual space are analysed and defined under the aspect of atmosphere, order and sensuality (human-space relation). The positions to be taken in this cover approaches which give spaces reality and which are merely scenic. The boundaries between real and virtual space can be fluid. Design-based strategies are developed and taught for design interventions in the sense of singular spatial identity and/or staging – such as complex space-related concepts and spatial systems. With its new field of Spatial Strategies, the Muthesius University is reacting to current developments which re-evaluate the question of space. The design and scenic setting of space arise today in the context of digital networking and the dynamic of globalisation. The electronic mass communication media appear to dissolve spatial boundaries as general globalisation tendencies flatten the diversity of cultural spaces. However, in doing so, significances occur more clearly as social and cultural parameters. Their growing significance shows itself particularly in the academic discourse in such a way that one can talk of a ‘spatial turn’: spaces create realities, form hierarchies, open and hinder social relations, demonstrate or hide functions, create atmosphere or make a feeling of belonging impossible. The determining power of spaces for society and culture, its identity-creating function is gaining in relevance. With the design of locations, the reflection and permeation of the atmospheric, the creation of a specific local ambience, the thematic formation of experienceable environments and the making of sensual experience of urban semantics is not only a new field of tasks for universities but they create a completely new reponsibility for design. This is valid not only for the design of interiors but also the structuring and readability of public spaces from the exposed specimen to the ensemble, from the equiping of a museum and library to the design of stages up to theme-centric exhibition design and the creation of explorable and discoverable scenarios for science and technology parks or leisure parks. Sportive, political, cultural or commercial events today take place in public spaces which are formed by the use of medial, scenic, filmic or architectural means. Their design requires professional, aesthetic skills.
PROF. MICHAEL BREDA Scenography / Vice-president PROF. DR. LUDWIG FROMM Scenography MARTINA LÖWENSTROM Material, Concept and Constrution PROF. DAGMAR SCHORK Fundamentals of Design/ Scenography PROF. MANFRED SCHULZ Scenography/ Spatial Stategies PROF. MAG. ARCH CHRISTIAN TECKERT Research and Spatial Interventions / MA Spatial Strategies
Bachelor of Arts (B. A.) Master of Arts (M. A.) in the major subjects Spatial Design Scenography PhD